Age of Strategy Wiki
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[[File:32 unit castle.png|left|thumb|64x64px]]
 
[[File:32 unit castle.png|left|thumb|64x64px]]
Town centers or tcs are a very basic buildings that auctomaticly scattered around the map. Tcs start as a neutral unit that can be captured by almost every units in game. Town center provides healing to units inside it, inventing techs, and a unit trainer. Town center also provide +1 building limit for the player that own it. Building limit will hold your progress a lot. Capturing tcs is very important thing to do in the start of the game. Unlike other buildings, the damage to the tcs will be absorb by a random units inside it. A tc can only be taken when every unit inside it die. Tcs can be very usefull to hide your units from enemy's eye. Not all units can capture tcs. Ships can be train from a tc that is next to shore.
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Town centers or "TCs" are a very basic buildings that automatically spawn around the map. TCs start as a neutral unit that can be captured by almost every unit in the game, including neutral units like wild animals. Town centers heal units inside of them, invent techs, and can train nearly every unit in the game. Town center also provide +1 building limit for the player that owns it. Building limit will hold your progress a lot. Capturing tcs is very important thing to do in the start of the game. Unlike other buildings, the damage to the tcs will be absorb by a random units inside it. A tc can only be taken when every unit inside it die. Tcs can be very usefull to hide your units from enemy's eye. Not all units can capture tcs. Ships can be train from a tc that is next to shore.

Revision as of 03:16, 27 August 2017

32 unit castle

Town centers or "TCs" are a very basic buildings that automatically spawn around the map. TCs start as a neutral unit that can be captured by almost every unit in the game, including neutral units like wild animals. Town centers heal units inside of them, invent techs, and can train nearly every unit in the game. Town center also provide +1 building limit for the player that owns it. Building limit will hold your progress a lot. Capturing tcs is very important thing to do in the start of the game. Unlike other buildings, the damage to the tcs will be absorb by a random units inside it. A tc can only be taken when every unit inside it die. Tcs can be very usefull to hide your units from enemy's eye. Not all units can capture tcs. Ships can be train from a tc that is next to shore.