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+ | Campaigns are fictional storylines comprising of a few maps. They are often the best way to gain the gems required to unlock [[upgrades]] in the [[upgrades]] section. |
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− | Please edit if you feel that this information is outdated, insufficient, or wrong. Please create a section for the other variants if you have more information. I have not played enough to judge. |
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− | For all maps, |
+ | For all maps, it is recommended for players to activate it as a skirmish map draft (long click on incomplete map, then select appropriate button) to gain information concerning the units/structures, environment, and triggers. Unfortunately, some maps are of the old kind (TMX) and only show grassland in the draft. |
− | '''Age of Strategy''' |
+ | == '''Age of Strategy''' == |
− | Easy |
+ | == Easy == |
+ | These campaigns are considered easy and are meant for beginners (or as a gem source). |
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+ | These campaigns are slightly harder and are meant for somewhat more experienced players. |
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− | This campaign is quite easy. Just attack the enemy and you will win. However, it is harder to complete the 2nd and 4th maps within the turn limit. |
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+ | == Hard == |
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+ | These campaigns are again harder and meant for the most experienced players. |
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+ | == '''Age of Fantasy''' == |
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− | This campaign is easy. I like using units with power range and bonuses towards buildings (Zweihander Wielders, Gallowglass). |
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+ | == '''Age of World Wars''' == |
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− | This campaign is quite easy. However, to get three stars in the first map, you need to block the bear, which will spawn on the left at turn 3. |
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− | This campaign is easy despite the size of some of its maps, so if you want to, you can unlock the next map with the unlock map spell without finishing the previous map. |
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− | This campaign is also easy. Remember not to kill the neutral saracen rider and champion, and send the hero knight to meet the saracen rider and the templar with a name to the champion. |
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− | This campaign is also easy. Frisian Horses are very useful on the second map. Map 4 is slightly harder, and remember to attack the enemy spearmen with your hero knight to avoid counters. |
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− | This campaign is easy to complete, however it is recommended to unlock some upgrades before starting some of the maps. The map sizes are also very large. |
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− | These maps are somewhat harder than the previous ones, but the turn count is very loose. |
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− | These maps are somewhat easy. It is harder to complete some maps within the turn limit. |
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− | Please give more information if you can. |
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− | Try to kill the critical units before other triggers activate. |
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− | Attack, don't defend. |
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− | Please give more information if you can. |
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− | Medium difficulty. It is recommended to take a look at the map draft. |
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− | Interesting maps, check spies in map editor. |
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− | Please give more information if you can. |
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− | Please give more information if you can. |
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− | Build objects, especially Frisian Horses. |
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− | Some maps are somewhat harder. |
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− | Was harder before. Maps are now quite easy. |
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− | Intricately triggered. To find coolguy, take a look at the triggers. |
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− | Not very hard until map 6. |
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− | Please give more information if you can. |
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− | Not very hard. It is better to delete the gates (in map 1) first. |
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− | Difficulty ascends as campaign progresses. |
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− | Please give more information if you can. |
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− | Please give more information if you can. |
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− | Longest campaign, tied with Asgeir. Upward sloping difficulty. |
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− | Please give more information if you can. |
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− | Please give more information if you can. |
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− | Please give more information if you can. |
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− | Remember that you can change the colour. |
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− | Pay attention. Also take a look at the triggers. |
Revision as of 02:00, 3 December 2020
Campaigns are fictional storylines comprising of a few maps. They are often the best way to gain the gems required to unlock upgrades in the upgrades section.
For all maps, it is recommended for players to activate it as a skirmish map draft (long click on incomplete map, then select appropriate button) to gain information concerning the units/structures, environment, and triggers. Unfortunately, some maps are of the old kind (TMX) and only show grassland in the draft.
Age of Strategy
Easy
These campaigns are considered easy and are meant for beginners (or as a gem source).
- Beginner's Manual
- Newbie Challenges
- Snowy Campaign
- Revolution
- Grim Company
- Gorgon Delight
- Carnage
- Challenge
- Almost Got It
- War of Factions
Medium
These campaigns are slightly harder and are meant for somewhat more experienced players.
- Heir to the Throne
- Viking Age
- Two Kingdoms
- Paths of Rome
- Aquarias
- Brothers War
- Fire War
- Rise of Namu
- Asgeir
Hard
These campaigns are again harder and meant for the most experienced players.
- Power Creep
- Kingdom Come
- Puzzles
- Maximus
- The Rebel King
- Suhari Kingdom
- Owaguchuk
- Mercenaries
- Ambition
- Nyadhos Strategy
- Age of Nyadhos
- Hornburghs Dominion
- Prison Planet
- Savage Story