No edit summary Tags: Visual edit apiedit |
No edit summary Tags: Visual edit apiedit |
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− | [[File:32 unit archer.png|left|thumb|32x32px]]The Archer is a basic starting unit, requiring no gems to unlock. The archer is a basic ranged unit to attack enemy unit without the enemy strike back. Archer can be dangerous in a large number. Use this unit to kill enemy's [http://age-of-strategy.wikia.com/wiki/(AoS)_Swordsman swordsman,] [http://age-of-strategy.wikia.com/wiki/(AoS)_Pikeman pikeman], and [[ornithopters]] in early game. Remember that skirmisher is tough to beat with archers. |
+ | [[File:32 unit archer.png|left|thumb|32x32px]]The Archer is a basic starting unit, requiring no gems to unlock. The archer is a basic ranged unit to attack enemy unit without the enemy strike back. It's cheap, versatile, and able to beat stronger enemy in hight quantity. Archer can be dangerous in a large number. Use this unit to kill enemy's [http://age-of-strategy.wikia.com/wiki/(AoS)_Swordsman swordsman,] [http://age-of-strategy.wikia.com/wiki/(AoS)_Pikeman pikeman], and [[ornithopters]] in early game. Remember that skirmisher is tough to beat with archers. |
* Cost: 2 |
* Cost: 2 |
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* HP: 11 |
* HP: 11 |
Revision as of 16:09, 18 July 2017
The Archer is a basic starting unit, requiring no gems to unlock. The archer is a basic ranged unit to attack enemy unit without the enemy strike back. It's cheap, versatile, and able to beat stronger enemy in hight quantity. Archer can be dangerous in a large number. Use this unit to kill enemy's swordsman, pikeman, and ornithopters in early game. Remember that skirmisher is tough to beat with archers.
- Cost: 2
- HP: 11
- Power: 5 (ranged)
- Range: 5
- Armor: 0
- Pierce Armor: 0
- Speed: 3
- Sight: 7
- Action/Turn: 1/1
- Spell Resistance: 0%
- Size: 1x1
- Builders: Town Center, Archery Range
- Bonuses: 50% against Ornithopters, Swordsman and it's upgrade, and Hatamoto
- Upgrade To: Crossbowman